Showing posts with label Plugins. Show all posts
Showing posts with label Plugins. Show all posts

  Unwrella 2 for Maya 2010, 2009, 2008



Unwrella 2 for Maya 2010, 2009, 2008

Unwrella, the automatic and optimal unwrapping plug-in, is now available for Autodesk Maya.
Unwrella is a long awaited solution for all Autodesk Maya artists who have to deal with mapping and unwrapping of 3d geometries. Unwrella for Maya offers a fast and easy to undestand workflow to create automatically optimized UV maps, unfolds meshes for texture baking and packs UV parts efficiently.
Unwrella Maya Highlights:

The popular Unwrella plug-in for Autodesk 3ds Max is now also available for Autodesk Maya

Automatically unwraps and packs UV maps for meshes

Optimal quality UV layout that avoids texture deformations

No visible texture seams due to uniform pixel distribution over the mesh surface

Resulting UV maps have optimal quality for texture baking

Supports both user placed texture borders and procedurally generated borders

The Unwrella unwrapping plug-in for Autodesk Maya 8.5, 2008, 2009 ,2010 (each 32bit and 64bit) is now available.

Unwrella was developed for the high demands of graphics designers in real world production environments and provides a fast, simple and reliable unwrapping solution. It is the first tool of this kind on the market, allowing the unwrapping of 3d models to be done with a single mouse click while simultaneously providing optimal results that combine the minimized texture stretching of automated unwrapping techniques with the efficient space utilization and chunk distribution of UV space that is achieved with manual pelt wrapping methods. This allows users to quickly solve complex tasks like the creation of seamless 3d models, more accurate lightmaps and productive subsequent processing of the UV maps in other 3d applications like ZBrush or Mudbox.




http://rapidshare.com/files/295639215/KU-KU.rar

  Blast Code For Maya 2010,

  Roadkill Pro For Maya 2010 , 2009 x32Bit & 64Bit

Roadkill Pro For Maya 2010 , 2009 x32Bit & 64Bit

The new version of the massively popular UV tool, Roadkill, now fully integrated into Maya on Windows, Linux and Mac OS X, for both 32-bit and 64-bit Operating systems.

Roadkill Professional has been written from the ground up, specifically designed for unwrapping high polygon 3D meshes quickly and accurately.



Roadkill Pro For Maya Highlights:

Unwrapping

New unwrapping algorithms, vastly improved speed and accuracy.
Unwrap a 150000 polygon mesh in under 10 seconds.
Symmetrical meshes = symmetrical unwraps.
Unwrap selections of faces, automatically creates new UV shell.
Unwrap accurately with the minimum number of seams.
Two different unwrapping algorithms geometric and organic.

Shell Packing

New packing algorithm.
Shells packed to minimise wasted texel space.
Packing separated from unwrapping.
Scale shells relative to each other to get uniform texel ratios.
Option to upright shells. Heads, bodies, etc. come out the right way up.

Stretch Shader

See colourised stretch of unwrapped meshes in both UV and 3D windows.
Stretch shader works with all existing UV tools in Maya and 3ds Max.
Stretch colours update live on animated meshes. Find areas of UV distortion in animations.

Extras

Shell relax. Relaxes compressed shells after unwrap i.e. human face.
Scale to source. Scale UVs across multiple meshes for uniform texel ratios.
Option to pack multiple meshes onto one texture map.

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !



http://depositfiles.com/files/cvb6o23z6

Password:Play_DVD_BOY's

  Joe Alter Shave and a Haircut 5.1 V2 For Maya 2010



Joe Alter Shave and a Haircut 5.1 V2 For Maya 2010

Joe Alter Shave and a Haircut is a plugin for Maya, that creates extra realistic hair and fur surfaces. With this, you can create furry animals, grasses, haircuts, mustaches and so on. And this is not only about extra rendering-realistic, but also extra dynamic-realistic hair/fur. Combining advantages from both Maya Fur and Maya Hair modules inside itself, JA S&H is a perfect decision for your production. It makes creating of haircuts much easier with much finer level of control and much less rendering time. S&H also MentalRay- and RenderMan-compatible, so you can create super-photorealistic renderings using with no additional compositing.


Shave and a Haircut 2 has made creating and rendering CG hair an absolute pleasure for us, both on past projects and our current show Hellboy . It's entire range of hair-based effects from scraggly beards to full length hair, come out looking beautiful with surprisingly minimal render times. Shave will remain an integral part of our digital double production pipeline for many projects to come.

Joe Alter Shave and a Haircut 5.1

Folder Contains


Shave for Maya 2008 32Bit & 64Bit
Shave for Maya 2009 32Bit & 64Bit
Shave for Maya 2010 32Bit & 64Bit



Joe Alters Shave & Haircut 5.1 for Maya Windows Version

http://depositfiles.com/en/files/a49ohr9np

Joe Alters Shave & Haircut 5.1 for Maya OsX Version

http://depositfiles.com/en/files/xxxlo6qrr

  StretchMesh : Maya 2008, 2009, 2010 - 32/64 bit



StretchMesh : Maya 2008, 2009, 2010 - 32/64 bit

StretchMesh is a new paradigm for surface deformation. By using a fast algorithm for relational vertex knowledge, smooth character deformations can be created quickly and with superior results over existing techniques. StretchMesh is implemented as a standard Maya deformer to work seamlessly with and enhance existing work flows.

StretchMesh (32 or 64 bit) is available for Autodesk Maya versions 2008, 2009 and 2010 on Windows, Linux, and Mac OS. Please note that the latest release of StretchMesh for Maya 8.0 or 8.5 is currently not available and that MacOS builds are for OSX 10.5 - contact us if you are interested in a build for OSX 10.4 or 10.6. Seats are defined by your computer's network card MAC address and this information will be required to generate a license.

http://rapidshare.com/files/306643413/2plugins_4_maya_080910-.rar

  The Setup Machine 2 : Maya 2008, 2009, 2010



The Setup Machine 2 : Maya 2008, 2009, 2010 - 32/64 bit

The Setup Machine 2 enables Maya users to easily and quickly rig a wide variety of CG characters. With just a few clicks, TSM2 installs a high-quality skeleton and proxy, adds a control rig, and applies basic but accurate skin weighting to human, animal, and creature models, a task that normally takes days.
The rig TSM installs is designed for maximum flexibility and control, allowing you to contort and deform the rig in ways that are impossible with most rigs used outside of major feature animation studios. Powerful integrated tools like smart FK/IK switching and IK pop elimination make animating with a TSM rig easy and fun.
And because it builds its rig with standard Maya nodes, the resulting rigged character can be used in any copy of Maya. The Setup Machine is perfect for anyone who needs a great character rig fast.


http://rapidshare.com/files/306643413/2plugins_4_maya_080910-.rar


 

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