Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

  SimplyMaya Architecture 101 [Maya]



SimplyMaya Architecture 101

This Maya 2008 tutorial will cover basic Polygon work-flow which includes the use of Split Polygon , Extrude , Insert Edge Loop and Bevel tools to get a new user comfortable with the many aspects of modelling architecture.

You will start off by learning how to set up image planes to assist you with the dimensions and characteristics of your building. Following this a quick lesson on creating a custom shelf for your modelling project.

Then we will start modelling using Polygon Primatives to rough out part of the Taj Mahal. As the Taj Mahal is symmetrical only one quarter of the main building structure is modelled to save time with the remainder of the building being a lesson in duplication and combining to complete the outer walls. Additional details such as the Domes and Manarets are also modelled seprately and added to complete your model.

http://rapidshare.com/files/309505994/sma101.part01.rar
http://rapidshare.com/files/309506397/sma101.part02.rar
http://rapidshare.com/files/309505971/sma101.part03.rar
http://rapidshare.com/files/309505915/sma101.part04.rar
http://rapidshare.com/files/309506487/sma101.part05.rar
http://rapidshare.com/files/309507789/sma101.part06.rar
http://rapidshare.com/files/309507863/sma101.part07.rar
http://rapidshare.com/files/309507995/sma101.part08.rar
http://rapidshare.com/files/309507810/sma101.part09.rar
http://rapidshare.com/files/309507785/sma101.part10.rar
http://rapidshare.com/files/309507912/sma101.part11.rar
http://rapidshare.com/files/309507647/sma101.part12.rar

  SIMPLYMAYA COM INTERIOR SCENE MODELING-W3D [Maya]



SIMPLYMAYA.COM.INTERIOR.SCENE.MODELING-W3D [Maya]


The Living room tutorial is intended for intermediate Maya users. You will begin by setting up your reference image on an image plane and then start modeling the set, using both polygons and nurbs to block the correct shape, and size of the objects. Some of the tools used in the modeling section cover extrude face, cut face tool and split polygon to name a few. After the modeling section is complete we will switch gears and get into UV layouts, which is taking all the modeled geometry and converting it to a flat pintable map to apply textures on them in a painting program. You will learn how to assign color to the geometry to make planar maps as well as tools like move and sew uv's.

Texturing begins after all the uv's are laid out and have a flat map for painting. In a paint program you will learn how to use layers as well as many of the painting options to achieve the correct colors and textures of the objects in your scene. After we get the correct colors on our set we will start to add lights so we can see and understand how both textures and light affect each other. In this part of the tutorial you will learn texturing techniques like bump/spec maps, as well as how to use some of the built in shaders in Maya.

We then cover lots of different lights such as making a main light and fill light. After we have achieved a nice look on both our textures and first few lights we will start adding more light sources to really add all the true highlights and shadows. These light details will be done by using more point lights with decay as well some negative lights to fake shadows in certain areas which will be light-linked to only certain geometry. In the last few sections we go a bit more into the bump map for the sofa as well as creating a Paint effects tree for the final rendering.


http://rapidshare.com/files/309241370/smismw3d.part1.rar
http://rapidshare.com/files/309241346/smismw3d.part2.rar
http://rapidshare.com/files/309243250/smismw3d.part3.rar
http://rapidshare.com/files/309243319/smismw3d.part4.rar
http://rapidshare.com/files/309241364/smismw3d.part5.rar

  Gnomonology: Nurbs Surface Modeling



Gnomonology: Nurbs Surface Modeling

Maya has the ability to construct multiple types of surfaces using a number of modeling tools and techniques. Maya's NURBS surface offer a clean technical approach to surface modeling. Starting from Photographic reference this tutorial demonstrates the entire workflow from images plane setup to curve layout to surface construction and detailing using Maya's surfacing tools in the construction of an organic bug.



http://hotfile.com/dl/18123337/1828026/ctk_27.part01.rar.html
http://hotfile.com/dl/18123149/4be35c5/ctk_27.part02.rar.html
http://hotfile.com/dl/18084281/9c93e3e/ctk_27.part03.rar.html
http://hotfile.com/dl/18084262/faf1e6f/ctk_27.part04.rar.html
http://hotfile.com/dl/18123180/3d0851c/ctk_27.part05.rar.html
http://hotfile.com/dl/18123192/b3b9226/ctk_27.part06.rar.html

  Gnomon Maya Training Deformers 1-3



Gnomon Workshop Maya Training Deformers 1-3 | 12.7 GB

Deformers are intuitive and interactive tools used to sculpt surfaces into new shapes, circumventing the need to edit vertices one-by-one. Maya offers a large suite of unique deformers which can be used in conjuction with each other to yield complex effects. Whether you are rigging a character or designing a crashing wave, a thorough understanding of Maya’s deformers is crucial. Simple mistakes made early on can cause big problems down the road.

Clusters and Blendshape are two indispensible deformers which you will find yourself relying on over and over again. Clusters allow you to apply transform node functionality to multiple vertices, while Blendshape is a morphing tool. We examine the application of these deformers to NURBS, Polygons and Subdivision surfaces (including NURBS patch models), with a focus on higher-level workflow techniques.

Gnomon Maya Training Deformers 2: Sculpt, Lattice And Wrap | 4.2 GB

Sculpt deformers are spherical objects which create rounded deformations. They can be used to simulate effects such as liquid pumping through tubes, or a character chewing and swallowing food. Lattice and Wrap deformers are unique in how they allow you to deform surfaces with low-res shapes. The potential uses are therefore quite varied: a high-res NURBS patch-model can have facial expressions designed using just 40 points, a character can be animated squeezing itself through a keyhole, a dynamic simulation can have its performance quadrupled, and so on. This lecture addresses several examples with a focus on workflow and application.

Gnomon Maya Training Deformers 3: Wire, Wrinkle And Jiggle | 4.1 GB

Wires and Wrinkles are curve deformers, which are useful as both sculpting and effects tools. While a wire can be used to reshape or animate a character’s brow, they can also be used to create ripples, ocean swells or burrowing creatures.

Jiggle deformers are unique in that they do not deform surfaces via direct user manipulation. Their purpose is to create automated secondary shape animation (inertia-driven follow through). For example, a character’s thighs can exhibit the correct amount of wobble as he walks or a bird’s feathers can react naturally to the flapping of its wings. In this lecture we also discuss the pros and cons of Jiggle deformers vs Softbody dynamics.




cd1

http://rapidshare.com/files/278100985/Deformers1-.part01.rar
http://rapidshare.com/files/278106586/Deformers1-.part02.rar
http://rapidshare.com/files/278102948/Deformers1-.part03.rar
http://rapidshare.com/files/278114712/Deformers1-.part04.rar
http://rapidshare.com/files/278101055/Deformers1-.part05.rar
http://rapidshare.com/files/278505677/Deformers1-.part06.rar
http://rapidshare.com/files/278574993/Deformers1-.part07.rar
http://rapidshare.com/files/278115416/Deformers1-.part08.rar
http://rapidshare.com/files/278120784/Deformers1-.part09.rar
http://rapidshare.com/files/278091060/Deformers1-.part10.rar
http://rapidshare.com/files/278113020/Deformers1-.part11.rar
http://rapidshare.com/files/278570612/Deformers1-.part12.rar
http://rapidshare.com/files/278125457/Deformers1-.part13.rar
http://rapidshare.com/files/278567758/Deformers1-.part14.rar
http://rapidshare.com/files/278113495/Deformers1-.part15.rar
http://rapidshare.com/files/278575678/Deformers1-.part16.rar
http://rapidshare.com/files/278539358/Deformers1-.part17.rar
http://rapidshare.com/files/278574112/Deformers1-.part18.rar
http://rapidshare.com/files/278568774/Deformers1-.part19.rar
http://rapidshare.com/files/278567142/Deformers1-.part20.rar
http://rapidshare.com/files/278548920/Deformers1-.part21.rar


cd2


http://rapidshare.com/files/278565463/Deformers2-.part01.rar
http://rapidshare.com/files/278550421/Deformers2-.part02.rar
http://rapidshare.com/files/278557022/Deformers2-.part03.rar
http://rapidshare.com/files/278569349/Deformers2-.part04.rar
http://rapidshare.com/files/278528925/Deformers2-.part05.rar
http://rapidshare.com/files/278553693/Deformers2-.part06.rar
http://rapidshare.com/files/278553529/Deformers2-.part07.rar
http://rapidshare.com/files/278546249/Deformers2-.part08.rar
http://rapidshare.com/files/278561436/Deformers2-.part09.rar
http://rapidshare.com/files/278542040/Deformers2-.part10.rar
http://rapidshare.com/files/278563119/Deformers2-.part11.rar
http://rapidshare.com/files/278560647/Deformers2-.part12.rar
http://rapidshare.com/files/278553094/Deformers2-.part13.rar
http://rapidshare.com/files/278510522/Deformers2-.part14.rar
http://rapidshare.com/files/278558554/Deformers2-.part15.rar
http://rapidshare.com/files/278550337/Deformers2-.part16.rar
http://rapidshare.com/files/278562255/Deformers2-.part17.rar
http://rapidshare.com/files/278527598/Deformers2-.part18.rar
http://rapidshare.com/files/278551182/Deformers2-.part19.rar
http://rapidshare.com/files/278559979/Deformers2-.part20.rar


cd3


http://rapidshare.com/files/278530748/Deformers3-.part01.rar
http://rapidshare.com/files/278565211/Deformers3-.part02.rar
http://rapidshare.com/files/278539769/Deformers3-.part03.rar
http://rapidshare.com/files/278539540/Deformers3-.part04.rar
http://rapidshare.com/files/278544046/Deformers3-.part05.rar
http://rapidshare.com/files/278549921/Deformers3-.part06.rar
http://rapidshare.com/files/278562793/Deformers3-.part07.rar
http://rapidshare.com/files/278525067/Deformers3-.part08.rar
http://rapidshare.com/files/278541740/Deformers3-.part09.rar
http://rapidshare.com/files/278504728/Deformers3-.part10.rar
http://rapidshare.com/files/278511664/Deformers3-.part11.rar
http://rapidshare.com/files/278546602/Deformers3-.part12.rar
http://rapidshare.com/files/278548113/Deformers3-.part13.rar
http://rapidshare.com/files/278568714/Deformers3-.part14.rar
http://rapidshare.com/files/278517638/Deformers3-.part15.rar
http://rapidshare.com/files/278545800/Deformers3-.part16.rar
http://rapidshare.com/files/278539593/Deformers3-.part17.rar
http://rapidshare.com/files/278543662/Deformers3-.part18.rar
http://rapidshare.com/files/278556205/Deformers3-.part19.rar
http://rapidshare.com/files/278503946/Deformers3-.part20.rar

  Autodesk Maya 2010 Full Pack Win32/64 plus 32&64



Autodesk Maya 2010 Full Pack Win32/64 plus 32&64

Autodesk Maya 2010 software is the first release to unify the Autodesk Maya Complete 2009 and Autodesk Maya Unlimited 2009 feature sets, advanced matchmoving capabilities, and high dynamic range compositing.

REQUIREMENTS
Mac OS X 10.5.2 or later
2 GB of RAM
2 GB hard disk space
Hardware-accelerated OpenGL graphics card
Three-button mouse

Note: Please delete version 2009 before using this patch.

Here you go. Just install, use serial and product key. Once installed run all three cracks works like a charm.


32bit

http://rapidshare.com/files/269045403/AMayaWIN32.part01.rar
http://rapidshare.com/files/269037291/AMayaWIN32.part02.rar
http://rapidshare.com/files/269035968/AMayaWIN32.part03.rar
http://rapidshare.com/files/269045187/AMayaWIN32.part04.rar
http://rapidshare.com/files/269048556/AMayaWIN32.part05.rar
http://rapidshare.com/files/269041476/AMayaWIN32.part06.rar
http://rapidshare.com/files/269043327/AMayaWIN32.part07.rar
http://rapidshare.com/files/269041105/AMayaWIN32.part08.rar
http://rapidshare.com/files/269047254/AMayaWIN32.part09.rar

64bit

http://rapidshare.com/files/269041971/AMaya_WIN64.part01.rar
http://rapidshare.com/files/269041606/AMaya_WIN64.part02.rar
http://rapidshare.com/files/269025539/AMaya_WIN64.part03.rar
http://rapidshare.com/files/269016685/AMaya_WIN64.part04.rar
http://rapidshare.com/files/269021399/AMaya_WIN64.part05.rar
http://rapidshare.com/files/269029761/AMaya_WIN64.part06.rar
http://rapidshare.com/files/269012343/AMaya_WIN64.part07.rar
http://rapidshare.com/files/269026272/AMaya_WIN64.part08.rar
http://rapidshare.com/files/269023254/AMaya_WIN64.part09.rar
http://rapidshare.com/files/269024631/AMaya_WIN64.part10.rar

RapidShare:

http://rapidshare.com/files/269015374/Autodesk_Maya_2010_32_64_Docs.part01.rar
http://rapidshare.com/files/269023928/Autodesk_Maya_2010_32_64_Docs.part02.rar
http://rapidshare.com/files/269008409/Autodesk_Maya_2010_32_64_Docs.part03.rar
http://rapidshare.com/files/269009226/Autodesk_Maya_2010_32_64_Docs.part04.rar
http://rapidshare.com/files/269014836/Autodesk_Maya_2010_32_64_Docs.part05.rar
http://rapidshare.com/files/269021485/Autodesk_Maya_2010_32_64_Docs.part06.rar
http://rapidshare.com/files/269013521/Autodesk_Maya_2010_32_64_Docs.part07.rar
http://rapidshare.com/files/269023693/Autodesk_Maya_2010_32_64_Docs.part08.rar
http://rapidshare.com/files/269028051/Autodesk_Maya_2010_32_64_Docs.part09.rar
http://rapidshare.com/files/269015846/Autodesk_Maya_2010_32_64_Docs.part10.rar

  Unwrella 2 for Maya 2010, 2009, 2008



Unwrella 2 for Maya 2010, 2009, 2008

Unwrella, the automatic and optimal unwrapping plug-in, is now available for Autodesk Maya.
Unwrella is a long awaited solution for all Autodesk Maya artists who have to deal with mapping and unwrapping of 3d geometries. Unwrella for Maya offers a fast and easy to undestand workflow to create automatically optimized UV maps, unfolds meshes for texture baking and packs UV parts efficiently.
Unwrella Maya Highlights:

The popular Unwrella plug-in for Autodesk 3ds Max is now also available for Autodesk Maya

Automatically unwraps and packs UV maps for meshes

Optimal quality UV layout that avoids texture deformations

No visible texture seams due to uniform pixel distribution over the mesh surface

Resulting UV maps have optimal quality for texture baking

Supports both user placed texture borders and procedurally generated borders

The Unwrella unwrapping plug-in for Autodesk Maya 8.5, 2008, 2009 ,2010 (each 32bit and 64bit) is now available.

Unwrella was developed for the high demands of graphics designers in real world production environments and provides a fast, simple and reliable unwrapping solution. It is the first tool of this kind on the market, allowing the unwrapping of 3d models to be done with a single mouse click while simultaneously providing optimal results that combine the minimized texture stretching of automated unwrapping techniques with the efficient space utilization and chunk distribution of UV space that is achieved with manual pelt wrapping methods. This allows users to quickly solve complex tasks like the creation of seamless 3d models, more accurate lightmaps and productive subsequent processing of the UV maps in other 3d applications like ZBrush or Mudbox.




http://rapidshare.com/files/295639215/KU-KU.rar

  Blast Code For Maya 2010,

  Roadkill Pro For Maya 2010 , 2009 x32Bit & 64Bit

Roadkill Pro For Maya 2010 , 2009 x32Bit & 64Bit

The new version of the massively popular UV tool, Roadkill, now fully integrated into Maya on Windows, Linux and Mac OS X, for both 32-bit and 64-bit Operating systems.

Roadkill Professional has been written from the ground up, specifically designed for unwrapping high polygon 3D meshes quickly and accurately.



Roadkill Pro For Maya Highlights:

Unwrapping

New unwrapping algorithms, vastly improved speed and accuracy.
Unwrap a 150000 polygon mesh in under 10 seconds.
Symmetrical meshes = symmetrical unwraps.
Unwrap selections of faces, automatically creates new UV shell.
Unwrap accurately with the minimum number of seams.
Two different unwrapping algorithms geometric and organic.

Shell Packing

New packing algorithm.
Shells packed to minimise wasted texel space.
Packing separated from unwrapping.
Scale shells relative to each other to get uniform texel ratios.
Option to upright shells. Heads, bodies, etc. come out the right way up.

Stretch Shader

See colourised stretch of unwrapped meshes in both UV and 3D windows.
Stretch shader works with all existing UV tools in Maya and 3ds Max.
Stretch colours update live on animated meshes. Find areas of UV distortion in animations.

Extras

Shell relax. Relaxes compressed shells after unwrap i.e. human face.
Scale to source. Scale UVs across multiple meshes for uniform texel ratios.
Option to pack multiple meshes onto one texture map.

All rights reserved. All trademarks contained herein are the property of their respective owners.

If you like this software,Buy it

Enjoy !



http://depositfiles.com/files/cvb6o23z6

Password:Play_DVD_BOY's

  Joe Alter Shave and a Haircut 5.1 V2 For Maya 2010



Joe Alter Shave and a Haircut 5.1 V2 For Maya 2010

Joe Alter Shave and a Haircut is a plugin for Maya, that creates extra realistic hair and fur surfaces. With this, you can create furry animals, grasses, haircuts, mustaches and so on. And this is not only about extra rendering-realistic, but also extra dynamic-realistic hair/fur. Combining advantages from both Maya Fur and Maya Hair modules inside itself, JA S&H is a perfect decision for your production. It makes creating of haircuts much easier with much finer level of control and much less rendering time. S&H also MentalRay- and RenderMan-compatible, so you can create super-photorealistic renderings using with no additional compositing.


Shave and a Haircut 2 has made creating and rendering CG hair an absolute pleasure for us, both on past projects and our current show Hellboy . It's entire range of hair-based effects from scraggly beards to full length hair, come out looking beautiful with surprisingly minimal render times. Shave will remain an integral part of our digital double production pipeline for many projects to come.

Joe Alter Shave and a Haircut 5.1

Folder Contains


Shave for Maya 2008 32Bit & 64Bit
Shave for Maya 2009 32Bit & 64Bit
Shave for Maya 2010 32Bit & 64Bit



Joe Alters Shave & Haircut 5.1 for Maya Windows Version

http://depositfiles.com/en/files/a49ohr9np

Joe Alters Shave & Haircut 5.1 for Maya OsX Version

http://depositfiles.com/en/files/xxxlo6qrr

  StretchMesh : Maya 2008, 2009, 2010 - 32/64 bit



StretchMesh : Maya 2008, 2009, 2010 - 32/64 bit

StretchMesh is a new paradigm for surface deformation. By using a fast algorithm for relational vertex knowledge, smooth character deformations can be created quickly and with superior results over existing techniques. StretchMesh is implemented as a standard Maya deformer to work seamlessly with and enhance existing work flows.

StretchMesh (32 or 64 bit) is available for Autodesk Maya versions 2008, 2009 and 2010 on Windows, Linux, and Mac OS. Please note that the latest release of StretchMesh for Maya 8.0 or 8.5 is currently not available and that MacOS builds are for OSX 10.5 - contact us if you are interested in a build for OSX 10.4 or 10.6. Seats are defined by your computer's network card MAC address and this information will be required to generate a license.

http://rapidshare.com/files/306643413/2plugins_4_maya_080910-.rar

  The Setup Machine 2 : Maya 2008, 2009, 2010



The Setup Machine 2 : Maya 2008, 2009, 2010 - 32/64 bit

The Setup Machine 2 enables Maya users to easily and quickly rig a wide variety of CG characters. With just a few clicks, TSM2 installs a high-quality skeleton and proxy, adds a control rig, and applies basic but accurate skin weighting to human, animal, and creature models, a task that normally takes days.
The rig TSM installs is designed for maximum flexibility and control, allowing you to contort and deform the rig in ways that are impossible with most rigs used outside of major feature animation studios. Powerful integrated tools like smart FK/IK switching and IK pop elimination make animating with a TSM rig easy and fun.
And because it builds its rig with standard Maya nodes, the resulting rigged character can be used in any copy of Maya. The Setup Machine is perfect for anyone who needs a great character rig fast.


http://rapidshare.com/files/306643413/2plugins_4_maya_080910-.rar


 

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